Gunsmith was one of the most innovative changes made to the first-person shooter genre and it single-handedly put Call of Duty: Modern Warfare (2019) on the map. Being able to heavily customize your weapon opened up so many possibilities that no two players would have identical guns.
Now, that revolutionary mechanic has finally made its way to Call of Duty: Mobile, and it has changed the way we play the game forever. The extensive upgrades each come with their own set of advantages and disadvantages making it all the more challenging to try and find the best combination.
Not to mention all the cosmetics that can be unlocked simply by playing the game and mastering your favorite weapon. I mean seriously, I’ve never had this match fun grinding in Multiplayer, leveling up my guns and unlocking all the unique Camos that Gunsmith has to offer.
With all these new changes, it can be a bit confusing trying to re-acquaint yourself with everything that this new customization mode has to offer, so let’s take a look at exactly how to use Call of Duty: Mobile’s Gunsmith.
“All About Dat Base”
In every season up until now, we had base weapons that looked very plain and boring, and different versions of each base weapon that gave it a different look. And as we all know, each variant had to be upgraded to make it an effective weapon once you got into a match. Things are very different now.
The first step is to choose the weapon you plan to upgrade, kind of like choosing the car you’re going to modify in Need For Speed. Next, you’ll choose whether or not you’re upgrading the base weapon or one of the Blueprints.
In case you missed the patch notes, all Legendary weapons (Orange) and Epic Weapons (Purple) are now classified as Blueprints. They come with all the attachments pre-equipped to the gun and can give you access to attachments you might not have even unlocked yet.
But if you want a bit more control and you have your gun leveled up to the maximum, there’s a lot to be gained by starting from scratch with the base weapon and applying your combination of attachments to suit your needs. This allows you to tailor the experience and create a truly personal gun
“It’s Hard Not To Get…Attached!”
Gone are the days of having only 4 attachment slots on your gun and I couldn’t be happier about that. Choices were limited, to say the least, but now we’ve become spoilt for choice with up to 9 attachment slots to choose from and 50+ attachments to choose from.
It’s a lot to get your head around so let’s take a look at each slot and how each can affect your game because you can only choose 5 slots for each loadout.
- ADS: “Aim Down Sight”.
- Hip-Fire: Shooting without looking through the scope.
- ADS Speed: How long it takes to look through the scope or down the iron sights when you try to aim.
- Movement Speed: How fast you can run and sprint while holding your weapon.
- ADS Bullet Spread Accuracy: How easy it is to make sure you keep hitting the same thing with every bullet.
- Muzzle: This is the front (or tip) of the gun. Muzzle attachments can silence your weapon, hide the flash from the barrel or help stabilize the recoil but they will slow down your ADS speed and some can even lower the range of shots.
- Barrel: This is the long pointy end where the bullets come out. Barrel attachments can drastically increase the accuracy of your bullet spread and the range at which you do damage but will cost you a lot of movement speed and ADS speed.
- Optic: This is the part you use to aim at people. All the classics are here but now there’s more than one Red Dot Sight, more than one Holographic sight, and a ton of new tactical scopes to choose from. These ones are all about personal preference as each will help your aim be more precise and slow down your ADS speed.
- Stock: This is the tail-end of the gun that usually sits against the soldier’s shoulder. Most Stock attachments will greatly increase your ADS speed and movement speed while decreasing the spread of your bullets. Some will do the complete opposite of that.
- Rear Grip: This applies to the handle of the gun. Grip Tape can be applied to the handle with each variant able to help with mobility and control.
- Ammunition: This is where you can increase the amount of ammo you can carry in each clip. However, adding more ammo will add extra weight to the gun, forcing you to move slower and take a lot longer to reload.
- UnderBarrel: This is the part that’s…under the barrel. Underbarrel attachments will all help with control and accuracy but will also slow down your ADS speed and your movement speed as well.
- Laser: This is the laser that clearly shows what you’re aiming at. Laser attachments are a must if you’re a fan of Hip-firing more than ADSing but the stronger the laser is, the easier it will be for enemies to see the laser and spot you on the map.
- Perk: These are the same as the Perks that players equip for their character but instead they’re equipped to the gun. Each perk is unique and depends on your needs within your loadout.
“Pimp My Assualt Rifle”
Once you have your gun fine-tuned and performing like a high-end Lamborghini, it’s time to stand out from the crowd and customize your weapon’s look to truly express yourself in Call of Duty: Mobile. If you’ve been a player for many seasons and collected many different versions of your favorite gun, now is your time to shine.
All Rare weapons (Blue) and Uncommon weapons (Green) are now classified as camo but there is now a third option called Grindable Camos. While Rare and Uncommon will be available to you from the start, Grindable Camos require a bit of…well…grinding.
There are many different Grindables, like Dragon Camo and Tiger Camo, but they can only be unlocked by playing the game, killing enemies and completing missions that are unique to that weapon.
In the real world, it may not be a good idea to stick a key chain on your Assualt Rifle but this Call of Duty: Mobile and we finally have the option of putting a dope key-chain our weapons. They don’t do anything in the game except make your gun look cool so…why not?
I am a little disappointed that they don’t seem to move at all but it gives your weapon that personal touch and I can’t wait to see what new charms will be available in the future.
That’s right. As if a key-chain wasn’t enough, you can decorate your gun with up to four different stickers that can be unlocked and earned through the game or bought in the store and crates.
Is the crosshair on your scope too big? too small? too wide? too red? Well, now you have the chance to pick and choose what kind of reticle you want to see when you ADS and look through the scope. You must have a scope attached to change the reticle.
“Don’t Forget To Save”
The last thing left to do is save your work. There are 4 save slots for every weapon, so if you’re the kind of player that only uses an AK117 and you wanna build a short-range version that’s great for hip-firing and a long-range version that can melt a sneaky sniper, then you can do that!
It’s time to let your imagination run wild and discover the infinite possibilities that are within the Gunsmith and I strongly recommend you take the time to get familiar with the base weapons and how each attachment will affect your gameplay until you find the sweet spot to unlock that Gold Camo that everybody is after.
Have any more questions about the Gunsmith? What are some of your favorite builds so far? Let me know in the comments section below.